Below are some of the classes and topics that I have taught. I teach as a member of the faculty of Parsons School of Design and Greenwich House Pottery. I have also taught and/or been a visiting artist with Cooper Union, School of Visual Arts, Pratt, Columbia University, City University of New York, Westside YMCA, the Crafts Students League, Powerhouse Workshop and the Pacific Northwest College of Art.

Ceramics Fundamentals

This course is designed to introduce students to ceramic as a medium. Students will learn the technical processes involved in forming and firing. Tools and methods will be introduced including wedging, hand building, throwing, simple mold making, slip casting and glazing. These techniques will be explored in the context of contemporary and historical traditions of ceramic art, craft and design. Students will engage in making and research through a series of assignments and culminate in a final project.

Hand Building Funtional Wares

This course expands upon basic hand building skills by introducing more complex applications of techniques and surface treatments as they specifically relate to making functional objects. Students in this class will learn to use a variety of ceramic production methods including; modeling, coil and slab building, extruding, press and slump molding, slip trailing, sprig and stamp molds and glaze decoration. The focus in this class is on the design of functional objects and ceramic forming methods. This class will serve as a platform for exploring product design methodologies used to research, design and develop table-top wares and functional objets d'art. MORE

Handbuilding Intermediate - Advanced


This course builds upon fundamental handbuilding techniques. Students begin to create more advanced projects and develop their voice through clay. Students will utilize methods including the extruder, slab-roller, tar paper construction, sager boxes, sprig, stamp, slump and drape molding as well as various glaze and surface design techniques. We’ll investigate different approaches to clay using advanced hand-building and sculptural techniques that will challenge you to create unique forms. MORE

Wheel Throwing

Focuses on using the potter’s wheel to create a body of work. Students refine skills and advance to larger and more complicated forms. Attachments, altering, and combining thrown forms are highlighted as well as various firing and glazing techniques.

Tile and Mural

Will explore both historic and contemporary approaches to tile design, forming techniques, and decorating processes involved in ceramic wall murals. Students will work from flat to low and high relief formats and experiment with tile as modular units in repeat pattern to free from imagery. Mold making for casting and impressing tile as well as tile mural installation techniques will be covered. Personal direction will be emphasized after exploration of basic forming and finishing techniques.

Ceramics Thesis and Independent Study

Advanced-level studio in which students develop individual projects in consultation with the instructor. Students are expected to work independently but to maintain the studio hours of this course plus a minimum of three hours outside of class time per week. Periodic critiques of progress, content, and process are conducted by faculty and invited critics.

Three Dimensional Design

Introduces the 3D format and exposes students to an overview of processes, tools, and materials used in sculpture. Students explore the relationship of ideas to materials and construction techniques.

Body As Form

This studio option will explore the surface and anatomical properties of the human body and its ability to move.  All work will be body based; worn on or appended to the body and organized around particular parts of the body.  Projects may be associated with a piece of theater or reference an historical event or a particular cultural position. MORE

Sculpture I

Introduction to creative sculpture practice and techniques; to include plaster, clay and mixed media. Principles of three-dimensional thinking form the groundwork for all design, planning, and building of forms in real space. Functional objects and utilitarian forms, sculpture and site-oriented installations, environmental art and architecture—all call upon a basic threedimensional vocabulary. This course helps students develop an understanding of the interaction of forms in space. Using basic sculptural processes and readily available materials, students investigate three-dimensional ideas and decision making.

Sculpture II

Advanced projects in creative sculpture and theory. Intermediate and advanced students work on individual projects determined through discussion with and critiques by faculty. Emphasis is on both sculptural aesthetics, materials and professional practice.

Drawing I

With emphasis on observational drawing, this course develops the student's greater conceptual and technical understanding of drawing as an expressive medium. Various drawing materials, methods and subjects are explored as a means to cultivate perceptual ability and descriptive drawing skills. A range of drawing concepts is covered, including: effective use of line, mass, value, composition and perspective.

Drawing II

In this class students develop abilities in observational drawing, moving them into more individualized problems within a broader conceptual range. To help students find a personal direction, various approaches to drawing are explored. Students may work with, among other subjects, the figure, mixed media, color, narration, and abstraction.

Visual Organization

This course is an introduction to Visual Organization with an emphasis on typography, composition and graphic communications. Students will explore different types of information and the modes of visual organization and representation that are appropriate to them. There is a specific focus on typography, iconography, grid systems and visual hierarchy. The class involves a studio and will draw upon independent research projects.

Information Design

How can design be used to make sense of complex data, events, processes and organizational systems? And how can design inform good (and bad) decisions? How can it be used to learn something new, tell stories and build awareness about ourselves and the world we live in? These are the ideas that we will explore in this course.

Students will explore information design by examining and creating visual communication in the form of page layouts, diagrams, charts, pictograms, maps and instructional material responding to a semester long project.

The Design and Marketing of Luxury Products

In this course designed by Professor Ketty Maisonrouge, Adjunct Professor at Columbia Business School, and taught alongside Parsons Design and Management faculty, Professors Heico Wesselius and Professor Andrew Cornell Robinson, students work together to create design solutions and marketing models that appeal to today’s consumer and they develop ideas and solutions to case studies submitted by companies such as Hermès, Bulgari, Haviland, Maclaren, Loro Piana, et al.

Interaction Design

In this course explores the practical techniques of planning and and designing the information architecture and interactive design for any interactive experience. Topics covered include, planning and research, usability, user centered design, persona creation, use case scenarios, site maps, interaction flows, wireframes and paper prototyping.

Integrated Design Studio

In this undergraduate course, BFA students explore cultural and social issues integrating the disciplines and themes they are pursuing through their general course study. This project-based studio expands upon skills acquired in the foundation year, using a wide variety of design literacies and research methods, including drawing, digital design and prototyping. Students conduct research, utilizing methods of dynamic listening in an effort to focus and sensitize themselves to various people, places and systems. This will result in individual art and design responses through a hands-on project-based approach. This studio integrates making, reading, writing and research to help students build a library of methods and critical approaches to design.